Last week saw the XR Safety Initiative’s third annual Metaverse Safety Week (formerly known as XR Safety Week). As ever, the week started on International Human …
Why VR Is Not the Metaverse and Vice Versa
By now, you’ve likely had your first VR experience. At least 171 million people globally have used VR. Whether through a video game console, mobile phone, or …
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NVIDIA Explains Why it Believes a Pixar-invented Protocol is the “HTML of the metaverse”
NVIDIA, one of the tech sector’s power players, is pushing the Universal Scene Description protocol as the foundation of interoperable content and experiences …
Ready Player Me Raises $56M to Expand Cross-game Avatar Platform
Ready Player Me, a company focused on bringing cross-platform avatars to VR and beyond, announced it’s closed a $56 million Series B round. The round was led …
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What Is a Digital Twin?
The explosion in XR technology and applications in the last few years means that there are a lot of new terms gaining prevalence. It can be hard to keep up. One …
MeetKai’s Take on the Metaverse
We’re seeing a lot of self-proclaimed metaverse platforms launching. Many such platforms are “just” virtual spaces, which many argue isn’t enough to constitute …
2022 Pride Month in the Metaverse
The metaverse is a very diverse place, and its denizens like to celebrate that. This month is Pride Month, and a lot of virtual worlds have hosted events, …
“Navigating the Metaverse” Book Review
saidNavigating the Metaverse: A Guide to Limitless Possibilities in a Web 3.0 World is a new book by Cathy Hackl, Dirk Lueth, and Tommaso Di Bartolo. We got an …
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An Epic Cannes Film Festival Experience in the Fortnite Metaverse
An Epic Cannes Film Festival Experience In The Fortnite Metaverse | …
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Epic Games Raises $2B to Further Expand Its Metaverse Ambitions
Epic Games announced it’s doubled the amount of cash it raised last year to kick off its metaverse ambitions. Now the company, which owns Unreal Engine and …
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